![]() ![]() ![]() ![]() Also, some stylized lower-poly or non-3D “normal” titles may hit 8K at 120fps with no problems. Virtual reality headsets tend to use high refresh rate panels because they help avoid motion sickness, and now we have the tech to actually transmit visual data at very high resolutions and very high refresh rates. For most of us, the benefit of frame rates above 60 per second diminishes rapidly. Making them look great at 4K, running at 60 frames per second, will bring a better best balance of visual thrills and smooth-looking motion. And we think it’s highly unlikely any big release games will focus on achieving 120 frames per second at 8K resolution. The HDMI standard is why Sony and Microsoft can talk about 8K, 120Hz gaming even before any games exist for the upcoming consoles. HDMI 2.1 can even go up to 10K resolution, at up to 100Hz, but this is not so interesting it won’t be a resolution used by TVs. The data required to deliver 120 fresh 8K images every second is so great, HDMI 2.1 uses a form of compression called DSC to make all the information fit through the pipe. But HDMI 2.1’s job is to make sure the connection itself isn’t a “bottleneck” for the foreseeable. In an ideal world, the frame rate of the game played, the supported refresh rate of the HDMI connection and the refresh rate of the TV itself will all be roughly the same. If your console or PC frame rate is higher than the refresh rate, frames are being rendered faster than your display can show them. how many times the image is refreshed per second), but it effectively means frame rates of 120fps can be displayed. “Hz” refers to the screen refresh rate (i.e. While HDMI 2.0 can handle 8K at up to 30Hz, the new spec can deliver it at up to 120Hz. The state of next-gen: Examining the battlegrounds on which the PS5 and Xbox Series X will fight ![]()
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